Real﹣life Room Escape games
Real﹣life room escape Gaines are a type of physical adventure genre in which people are locked in a room with other participants and have to use the things in the room to settle a series of puzzles, find clues, and escape the room within a set time limit.
The games are based on Escape the Room video games, such as Crimson Room and QP﹣Shot, created by Tacitus Takagi in 2005, in which the player is locked inside a room and must explore his or her surroundings in order to escape 1. Other inspirations include adventure board games and movies. Real﹣life room escape games are becoming popular in the United States, Japan, and China 2. For example, some games require you to escape prison cells while others require you to escape space stations.
3. Soon, they were exported to North America, Asia and Australia. Examples include the two pioneer companies Hint Hunt and Adventure Rooms.
The games were so successful that new locations began opening up across China, in cities big and small, according to a newspaper. In the southern city of Shenzhen, for example, the first escape game location opened last August. 4. "These real﹣life escape games can help those who stay at home on them computers and iPads all day to experience real social circles, " said Tian Xiaochuan, who owns two room escape game stores in Jinan. Frailer this year. The South China Morning Post said the real﹣life escape games are a hit among, "highly stressed students and overworked young professionals". 5. Some players get so involved that they tear down equipment or decorations inside their "prisons", as Zhu Yumeng chief operating officer of a Beijing room escape game store told China Daily.
A.Players must be observant and use their critical thinking skills to escape the room.
B.They should also be brave enough to face their fears.
C.Permanent real life escape games in a fixed location were first opened in Europe.
D.Sometimes the excitement becomes a bit much, though.
E.Escape games have been held in some stores.
F.And seven new game locations quickly followed.
G.Each game adds local themes to settings.
高三英语七选五困难题
Real-life Room Escape Games
Real-life room escape games are a type of physical adventure game in which people are locked in a room with other participants and have to use the things in the room to settle a series of puzzles, find clues, and escape the room within a set time limit.
The game is based on Escape the Room video games, such as Crimson Room and QP-Shot, created by TAKAGISM Ine. by Toshimitsu Takagi in 2005, in which the player is locked inside a room and must explore his or her surroundings in order to escape. 1. Other inspirations include adventure board games and movies. Real-life room escape games are becoming popular in the United States, Japan, and China. 2. For example, some games require you escape prison cells while others require you escape space stations.
3. Soon, they were exported to North America, Asia and Australia. Examples include the two pioneer companies Hint Hunt and Adventure Rooms.
The games were so successful that new locations began opening up across China, in cities big and small, according to Want China Times. In the southern city of Shenzhen, for example, the first escape game location opened last August. 4.''These real-life escape games can help those who stay at home on their computers and iPads all day to experience real social circles, '' Tian Xiaochuan, who owns two room escape game stores in Jinan, told Want China Times. Earlier this year, The South China Morning Post said the real-life escape games are a hit among '' highly stressed students and overworked young professionals ''. 5.Some players get so involved that they tear down equipment or decorations inside their ''prisons'', as Zhu Yumeng, chief operating officer of Beijing room escape game store Taoquan told China Daily.
A. Players must be observant and use their critical thinking skills to escape the room.
B. They should also be brave enough to face their fears.
C. Permanent real life escape games in a fixed location were first opened in Europe.
D. Sometimes the excitement becomes a bit much, though.
E. Weekend or day event escape games have been held in some stores.
F. And seven new game locations quickly followed.
G. Each game adds local themes to settings.
高三英语七选五中等难度题查看答案及解析
Real-life Room Escape Games
Real-life room escape games are a type of physical adventure game in which people are locked in a room with other participants and have to use the things in the room to settle a series of puzzles, find clues, and escape the room within a set time limit.
The games are based on Escape the Room video games, such as Crimson Room and QP-Shot, created by TAKAGISM Inc. by Toshimitsu Takagi in 2005, in which the player is locked inside a room and must explore his or her surroundings in order to escape. 1. Other inspirations include adventure board games and movies. Real-life room escape games are becoming popular in the United States, Japan, and China.2. For example, some games require you to escape prison cells while others require you to escape space stations.
3. Soon, they were exported to North America, Asia and Australia. Examples include the two pioneer companies Hint Hunt and Adventure Rooms.
The games were so successful that new locations began opening up across China, in cities big and small, according to Want China Times. In the southern city of Shenzhen, for example, the first escape game location opened last August. 4. “These real-life escape games can help those who stay at home on their computers and iPads all day to experience real social circles,” Tian Xiaochuan, who owns two room escape game stores in Jinan, told Want China Times. Earlier this year, The South China Morning Post said the real-life escape games are a hit among “highly stressed students and overworked young professionals”. 5. Some players get so involved that they tear down equipment or decorations inside their “prisons”, as Zhu Yumeng, chief operating officer of Beijing room escape game store Taoquan told China Daily.
A. Each game adds local themes to settings.
B. And seven new game locations quickly followed.
C. They should also be brave enough to face their fears.
D. Sometimes the excitement becomes a bit much, though.
E. Weekend or day event escape games have been held in some stores.
F. Permanent real life escape games in a fixed location were first opened in Europe.
G. Players must be observant and use their critical thinking skills to escape the room.
高三英语阅读理解中等难度题查看答案及解析
根据短文内容,从短文后的选项中选出能填入空白处的最佳选项,选项中有两项为多余选项。
Real-life Room Escape Games
Real-life room escape games are a type of physical adventure game in which people are locked in a room with other participants and have to use the things in the room to settle a series of puzzles, find clues (线索), and escape the room within a set time limit.
The games are based off Escape the Room video games, such as Crimson Room and QP-Shot, created by TAKAGISM Inc. by Toshimitsu Takagi in 2005, in which the player is locked inside a room and must explore his or her surroundings in order to escape. 1. Other inspirations include adventure board games and movies. Real-life room escape games are becoming popular in the United States, Japan, and China. 2. For example, some games require you escape prison cells while others require you escape space stations.
3. Soon, they were exported to North America, Asia and Australia. Examples include the two pioneer companies Hint Hunt and Adventure Rooms.
The games were so successful that new locations began opening up across China, in cities big and small, according to Want China Times. In the southern city of Shenzhen, for example, the first escape game location opened last August. 4. “These real-life escape games can help those who stay at home on their computers and iPads all day to experience real social circles,” Tian Xiaochuan, who owns two room escape game stores in Jinan, told Want China Times.
Earlier this year, The South China Morning Post said the real-life escape games are a hit among “highly stressed students and overworked young professionals.” 5. Some players get so involved that they tear down equipment or decorations inside their “prisons”, as Zhu Yumeng, chief operating officer of Beijing room escape game store Taoquan told China Daily.
A. Each game adds local themes to settings.
B. And seven new game locations quickly followed.
C. They should also be brave enough to face their fears.
D. Sometimes the excitement becomes a bit much, though.
E. Weekend or day event escape games have been held in some stores.
F. Permanent real life escape games in a fixed location were first opened in Europe.
G. Players must be observant and use their critical thinking skills to escape the room.
高三英语七选五中等难度题查看答案及解析
根据短文内容,从短文后的选项中选出填入空白处的最佳选项。选项中有两项为多余选项。
Real-life Room Escape Games
Real-life room escape games are a type of physical adventure game in which people are locked in a room with other participants and have to use the things in the room to settle a series of puzzles, find clues (线索), and escape the room within a set time limit.
The games are based off Escape the Room video games, such as Crimson Room and QP-Shot, created by TAKAGISM Inc. by Toshimitsu Takagi in 2005, in which the player is locked inside a room and must explore his or her surroundings in order to escape. 1. Other inspirations include adventure board games and movies. Real-life room escape games are becoming popular in the United States, Japan, and China. 2. For example, some games require you escape prison cells while others require you escape space stations.
3. Soon, they were exported to North America, Asia and Australia. Examples include the two pioneer companies Hint Hunt and Adventure Rooms.
The games were so successful that new locations began opening up across China, in cities big and small, according to Want China Times. In the southern city of Shenzhen, for example, the first escape game location opened last August. 4. “These real-life escape games can help those who stay at home on their computers and iPads all day to experience real social circles,” Tian Xiaochuan, who owns two room escape game stores in Jinan, told Want China Times.
Earlier this year, The South China Morning Post said the real-life escape games are a hit among “highly stressed students and overworked young professionals.” 5. Some players get so involved that they tear down equipment or decorations inside their “prisons”, as Zhu Yumeng, chief operating officer of Beijing room escape game store Taoquan told China Daily.
A. Each game adds local themes to settings.
B. And seven new game locations quickly followed.
C. They should also be brave enough to face their fears.
D. Sometimes the excitement becomes a bit much, though.
E. Weekend or day event escape games have been held in some stores.
F. Permanent real life escape games in a fixed location were first opened in Europe.
G. Players must be observant and use their critical thinking skills to escape the room.
高三英语七选五中等难度题查看答案及解析
Real﹣life Room Escape games
Real﹣life room escape Gaines are a type of physical adventure genre in which people are locked in a room with other participants and have to use the things in the room to settle a series of puzzles, find clues, and escape the room within a set time limit.
The games are based on Escape the Room video games, such as Crimson Room and QP﹣Shot, created by Tacitus Takagi in 2005, in which the player is locked inside a room and must explore his or her surroundings in order to escape 1. Other inspirations include adventure board games and movies. Real﹣life room escape games are becoming popular in the United States, Japan, and China 2. For example, some games require you to escape prison cells while others require you to escape space stations.
3. Soon, they were exported to North America, Asia and Australia. Examples include the two pioneer companies Hint Hunt and Adventure Rooms.
The games were so successful that new locations began opening up across China, in cities big and small, according to a newspaper. In the southern city of Shenzhen, for example, the first escape game location opened last August. 4. "These real﹣life escape games can help those who stay at home on them computers and iPads all day to experience real social circles, " said Tian Xiaochuan, who owns two room escape game stores in Jinan. Frailer this year. The South China Morning Post said the real﹣life escape games are a hit among, "highly stressed students and overworked young professionals". 5. Some players get so involved that they tear down equipment or decorations inside their "prisons", as Zhu Yumeng chief operating officer of a Beijing room escape game store told China Daily.
A.Players must be observant and use their critical thinking skills to escape the room.
B.They should also be brave enough to face their fears.
C.Permanent real life escape games in a fixed location were first opened in Europe.
D.Sometimes the excitement becomes a bit much, though.
E.Escape games have been held in some stores.
F.And seven new game locations quickly followed.
G.Each game adds local themes to settings.
高三英语七选五困难题查看答案及解析
Asia is such a vast and diverse continent for anyone dreaming of an escape. Here are some best destinations to visit over the next 12 months.
Xi’an, China
Xi’an, China is supreme and then there’s the biggie (重要的事物)-the Army of Terracotta Warriors, celebrating 30 years as a UNESCO World Heritage Site in 2017.
Xi’an is vast, but a relaxed way of living and recent openings have boosted an already superb accommodation market. A crop of new bars and cafes are thrown in here. There’s never been a better time to visit.
South of Tokyo, Japan
Two cities in south of Tokyo are well worth visiting.
Yokohama is just a 20-mixinte train journey from the capital and packs considerable appeal with its bayside location, architecture, beer and tasty cuisine.
Less than an hour from Tokyo, fantastic seaside town Kamakura »s known for its surfing scene, but also offers an attractive selection of relaxed cafes and restaurants.
Sri Lanka’s Hill Country
Sri Lanka may be “so hot right now”, but Lonely Planet recommends a different experience.
Try getting ahead of (and away from) the pack by taking a scenic train to Sri Lanka’s Hill Country for a wonderfully temperate escape from the nation’s humid coasts.
This island owns a mountainous interior that is every bit as scenic as the coast, blessed by pleasantly cool temperatures that rarely above 21℃.
Raja Ampat, Indonesia
“Raja” means “king” and this grand title is apparent. Packed with white-sand beaches, lush jungle and unusual mushroom-shaped small islands. Raja Ampat is a biological hotspot.
Home to some of the richest, most diverse coral reefs on the planet—over 200 diving spots are still in a state of nature—and this, paired with a growing ecotourism (生态旅游) offering, means Raja Ampat will no doubt remain king of the islands.
1.What can visitors do in Xi’an?
A. Shop in a fantastic seaside town. B. Appreciate diverse heritage.
C. Enjoy mushroom-shaped small islands. D. Experience planting crops by themselves.
2.Where is a surfer most likely to go?
A. Yokohama. B. Raja Ampat.
C. Kamakura. D. Sri Lanka’s Hill Country.
3.Where is this text probably taken from?
A. A fiction book. B. A private letter.
C. A science report. D. A travel guidebook.
高三英语阅读理解中等难度题查看答案及解析
Most city parks are places where you can escape from big, ugly structures of metal and stone. The Manhattan High Line is different. Raised 25 feet above the ground, this massive metal structure once supported a rail line. The line opened in 1934 to bring trains directly into factories and warehouses. It was hardly used after the 1960s, and much of it was torn down. However, one section remained in an area of Manhattan called Chelsea. Chelsea was becoming more and more valuable as restaurants, art galleries and apartments were built, but the ugly railway structure remained as a dead weight. Everyone knew that at some time, it would have to be removed.
But the High Line was not destroyed. In fact, now the old rail line serves as one of the most peaceful places in the city. It holds an elevated park, with beautiful gardens, a sidewalk and great views of the city. The idea to change the rail line into a park came from Joshua David and Robert Hammond. In 1999, they attended a community meeting to decide the fate(命运) of the High Line. David and Hammond were the only people at the meeting interested in saving the structure for its historical significance. Later on, when they asked railway officials to take them up to look at the High Line, they saw a mile and a half of wild flowers growing in the middle of the city, and they realized that the High Line had potential to become a park. There was growing interest in improving urban centers, and so the project quickly won support and funds for construction were easily obtained.
The first section of the High Line opened in 2009 and immediately became popular with tourists and locals alike. Each part of the park has a different atmosphere. Some areas are like balconies (阳台)with wonderful city views. Where the rail line goes between buildings, trees are thickly planted. Other sections have wide walkways planted with wild flowers. Only the final section remains the way it has been for the last fifty years – a railway line overgrown with weeds.
1.The underlined phrase “a dead weight” in Paragraph 1 means_____.
A. something with potential to be better.
B. something with historical interest.
C. something which is a danger to people.
D. something useless which slows progress.
2.According to Paragraph 2, David and Hammond wanted to save the High Line because they_____.
A. thought it had historical value
B. wanted to reopen the train line
C. thought it would bring them money
D. were interested in improving the city
3.From the last paragraph, we can learn that the park ______.
A. is different in its design
B. is covered with trees
C. didn’t change at all
D. became a natural countryside
4.Which of the following is NOT true about the High Line?
A. It is situated above ground level.
B. Only part of the line remains.
C. It is now a popular park.
D. Trains still use the line.
高三英语阅读理解中等难度题查看答案及解析
Most city parks are places where you can escape from big,ugly structures of metal and stone.The Manhattan High Line is different.Raised 25 feet above the ground,this massive metal structure once supported a rail line.The line opened in 1934 but it was hardly used after the 1960s,and much of it was torn down.However,one stretch remained in a region of Manhattan.The railway structure was ugly and everyone knew that at some time,it would have to be removed.
But the High Line was not destroyed.In fact.now the old rail line serves as one of the most peaceful places in the city.The idea to change the rail line into a park came from Joshua David and Robert Hammond.In 1999,they attended a community meeting to decide the fate of the High Line.David and Hammond were the only people at the meeting interested in saving the historical structure. Later on,when they asked railway officials to take them up to look at the High Line,they saw a mile and a half of wild flowers growing in the middle of the city,and they realized that the High Line had potential to become a park.There was growing interest in improving urban centers,and so the project quickly gathered funds for construction.
The first section of the High Line opened in 2009 and immediately became popular with tourists and locals alike.Each part of the park has a different atmosphere.Some areas are like balconies with wonderful city views.Other sections have wide lawns and walkways planted with wild flowers.Only the final section remains the way it has been for the last fifty years—a railway line overgrown with weeds.
1.What is the text mainly about?
A.A park. B.A train line.
C.City transport. D.A historical monument.
2.Which of the following is NOT true about the High Line?
A.It is above ground level. B.Only part of the line remains.
C.It is now a popular park. D.Trains still use the line.
3.Why did David and Hammond want to save the High Line at first?
A.They thought it would make a good park.
B.They wanted to reopen the train line.
C.They thought it had historical value.
D.They were interested in improving the city.
4.Why were people easily persuaded by David and Hammond’s idea?
A.They wanted to make cities nicer places.
B.They wanted to see the wild flowers too.
C.They realized the High Line was important.
D.They knew that funds were available.
5.We can infer from the last paragraph that the park is ______________.
A.popular with tourists B.similar to what it used to be
C.various in its design D.1ike natural countryside
高三英语阅读理解中等难度题查看答案及解析
We are not supposed to escape from difficulties in that they can our best qualities.
A. make out B. work out
C. carry out D. bring out
高三英语单项填空中等难度题查看答案及解析
(共15小题,每小题2分,满分30分)
Elephants are trained, at an early age, not to escape. One leg of a baby elephant is tied with a rope to a wooden post planted in the ground. The rope limits the baby elephant to an area determined by the length of the rope. At first the baby elephant tries to break free from the rope, but the rope is too strong. Soon the elephant learns that he cannot break the rope in any case. This space defined by the rope becomes the elephant's comfort zone.
As the elephant grows up it could easily break the rope, but it does not even try because it was conditioned as a baby to think that it still could not break free. As a result, the large elephant remains tied and stays in a small space.
This metaphor(隐喻) can be used to describe what happens to human beings as we become trapped in a comfort zone. Just as the elephant's space determines what it can do, our comfort zone determines what we are able to achieve. Fortunately, humans are born with the ability to make conscious choices. The elephant doesn't try to break the rope free while we can easily leave our comfort zone.
In order to expand our potential and succeed in life, we must expand our comfort zone into unfamiliar fields. You will never realize what you are truly able to achieve if you remain in your comfort zone.
1. The area where the baby elephant can move around is decided by ________.
A. the space covered by the elephant
B. the length of the rope
C. the elephant’s comfort zone
D. the wooden post planted in the ground
2.The large elephant does not try to break the rope, because ________.
A. the rope is too strong
B. a wooden post is planted in the ground
C. the elephant likes the small space
D. the elephant thinks it still could not break free
3. What can be the best title for the text?
A. How to train elephants
B. A cautious elephant
C. A comfort zone
D. Expand your comfort zone
高三英语阅读理解中等难度题查看答案及解析