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Like most robots, social robots use artificial intelligence to decide how to act on information received through cameras and other sensors. The ability to respond in ways that seem lifelike has been informed by research into such issues as how perceptions (知觉) form, what constitutes social and emotional intelligence, and how people can infer others’ thoughts and feelings. Advances in Al have enabled designers to translate such psychological and neuroscientific insights into algorithms that allow robots to recognize voices, feces and emotions; interpret speech and gestures; respond appropriately to complex verbal and nonverbal cues; make eye contact; speak conversationally; and adapt to people’s needs by learning from feedback, rewards and criticisms.

A 47-inch humanoid (类人物) called Pepper (from SoftBank Robotics) recognizes faces and basic human emotions and engages in conversations via a touch screen in its “chest,” About 15,000 Peppers worldwide perform such services as hotel check-ins, airport customer service, shopping assistance and fast-food checkout. Temi (from Temi USA) and Loomo (Segway Robotics) are the next generation of personal assistants—like Amazon Echo and Google Home but mobile, providing a new level of functionality. Loomo, for instance, is not only a companion but can also transform on command into a scooter (小型摩托车) for transport.

Social robots have particular appeal for assisting the world’s growing elderly population. The PARO Therapeutic Robot (developed by Japan’s National Institute of Advanced Industrial Science and Technology), which looks like a seal, soft and cute, is meant to stimulate and reduce stress for those with Alzheimer’s disease and other patients in care facilities: it responds to its name by moving its head, and it cries for petting. Mabu (Catalia Health) engages patients, particularly the elderly, as a wellness aide, reminding them to take walks and medication and to call family members. Social robots are also gaining popularity with consumers as toys. Early attempts to include social behavior in toys, such as Hasbro’s Baby Alive and Sony’s AIBO robotic dog, had limited success. But both arc resurging (复活), and the most recent version of AIBO has advanced voice and gesture recognition, can be taught tricks and develops new behaviors based on previous interactions.

Worldwide sales of consumer robots reached an estimated $5.6 billion in 2018, and the market is expected to grow to $19 billion by the end of 2025, with more than 65 million robots sold a year. This trend may seem surprising given that multiple well-funded consumer robot companies, such as Jibo and Anki, have failed. But a wave of robots is lining up to take the place of old robots, including BUDDY (Blue Frog Robotics), a big-eyed mobile device that plays games in addition to acting as a personal assistant and providing home automation and security.

1.What does the first paragraph mainly talk about?

A.How social robots receive information.

B.What research has been conducted about social robots.

C.Why social robots can respond in lifelike ways.

D.How designers translate insights into social robots.

2.Examples are used in Paragraph 2 to show that social robots are ________.

A.filling an expanding variety of roles B.getting higher intelligence

C.interacting with people D.learning to respond in lifelike ways

3.According to the passage we know that ________.

A.social robots can have various forms and appearances

B.PARO can interact with people by moving its head like a dog

C.the most recent version of AIBO has achieved as great success as before

D.the sales of consumer robots have been increasing as ever expected

4.What is the best title for the passage?

A.More companies will invest on social robots.

B.Social robots play nicely with human beings.

C.Social robots have great effects on elder people’s life.

D.Artificial intelligence enables social robots to make decisions.

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