______of people ______to prefer ______games to playing games.
A.The majority, seem, watching | B.The majority, seems, to watch |
C.Majority, seem, watching | D.Majority, seems, to watch |
高二英语单项填空困难题
As a matter of fact,________of people seem to prefer watching games to playing games.
A. a great deal B. a great many
C. the majority D. the number
高二英语单项填空中等难度题查看答案及解析
______of people ______to prefer ______games to playing games.
A.The majority, seem, watching | B.The majority, seems, to watch |
C.Majority, seem, watching | D.Majority, seems, to watch |
高二英语单项填空困难题查看答案及解析
People who play computer games to train their brains might as well be playing Super Mario, new research suggests.
In a six-week study, experts found people who played online games designed to improve their cognitive(认知的) skills didn’t get any smarter.
More than 8,600 people aged 18 to 60 were asked to play online brain games designed by the researchers to improve their memory, reasoning and other skills, for at least 10 minutes a day, three times a week.
They were compared to more than 2,700 people who didn’t play any brain games, but spent a similar amount of time surfing the Internet. All participants were given an “IQ test” before and after the experiment.
Researchers said the people who did the brain training didn’t do any better on the test after six weeks than people who had simply been on the Internet.
“If you’re(playing these games) because they’re fun, that’s absolutely fine,” said Adrian Owen, assistant director at Britain’s Medical Research Council. “But if you’re expecting these games to improve your IQ, our data suggests this isn’t the case.”
Computer games that are supposed to improve memory, reasoning and other cognitive skills are played by millions of people worldwide, though few studies have examined if the games work.
“There is precious little evidence to suggest the skills used in these games transfer to the real world,” said Art Kramer, a professor of psychology at the University of Illinois, US.
Instead of playing brain games, Kramer said people would be better off getting some exercise. He said physical activity can help produce new brain cells.
Other experts said brain games might be useful, but only if they weren’t fun.
“If you set the level for these games to a very high level where you don’t get the answers very often and it really annoys you, then it may be useful,” said Philip Adey, a professor of psychology at King’s College in London.
If people are enjoying the brain games, Adey said they probably aren’t being challenged and might as well be playing a regular video game.
He said people should consider learning a new language or sport if they really want to improve their brain power. “To stimulate(激发) the intellect, you need a real challenge,” Adey said, “Getting smart is hard work.”
1.According to the article, which of the following is NOT useful to develop brain power?
A. Learning a language. B. Getting some physical exercise.
C. Playing challengeable games. D. playing fun games.
2.What can we infer from the first two paragraphs?
A. Playing brain games is as effective a means of improving the brain as Super Mario.
B. Playing Super Mario is a better means of improving the brain.
C. Playing brain games can’t improve cognitive skills.
D. Playing computer games can train the brain.
3.Which of the following statements is true?
A. Many studies show that brain games are an effective means of improving cognitive skills.
B. The skills used in brain games can be transferred to real life.
C. Participants took IQ test twice during the research on the effectiveness of brain games.
D. Surfing the Internet is a more effective means of improving cognitive skills than video games.
4.Which is another way of summing up Adey’s argument in the last paragraph?
A. Practice makes perfect. B. Where there is a will, there is a way.
C. No pains, no gains. D. A bad beginning makes a bad ending.
高二英语阅读理解困难题查看答案及解析
Now ______ good many old people are also fond of playing games on ______ internet.
A. the; 不填 B. a; the C. the; the D. a; 不填
高二英语单项填空中等难度题查看答案及解析
Throughout the world, boys and girls prefer to play with different types of toys. Boys typically like to play with cars and trucks, while girls typically choose to play with dolls. Why is this? A traditional sociological explanation is that boys and girls are socialized and encouraged to play with different types of toys by their parents, peers, and the “society”. Growing scientific evidence suggests, however, that boys’ and girls’ toy preferences may have a biological origin.
In 2002, Gerianne M. Alexander of Texas A&M University and Melissa Hines of City University in London surprised the scientific world by showing that monkeys showed the same sex-typical toy preferences as humans. In the study, Alexander and Hines gave two masculine toys (a ball and a police car), two feminine toys (a soft doll and a cooking pot), and two neutral toys (a picture book and a stuffed dog) to 44 male and 44 female monkeys. They then assessed the monkeys’ preference for each toy by measuring how much time they spent with each. Their data showed that male monkeys showed significantly greater interest in the masculine toys, and the female monkeys showed significantly greater interest in the feminine toys. The two sexes did not differ in their preference for the neutral toys.
If children’ s toy preferences were largely formed by gender socialization, as traditional sociologists’ claim, in which their parents give “gender appropriate” toys to boys and girls, how can these male and female monkeys have the same preferences as boys and girls?They were never socialized by humans, and they had never seen these toys before in their lives.
1.Traditional sociologists believe boys’ and girls’ toy preferences ________.
A. are passed down from their parents
B. are largely formed in later life
C. have nothing to do with gender socialization
D. have a biological origin
2.The study by Alexander and Hines shows that monkeys________.
A. also have a sex typical toy preference
B. also play toys as humans do
C. have no toy preferences
D. like to play different toys at different time
3.Alexander and Hines carried out the study to ________.
A. find more evidence for traditional sociology
B. test the intelligence of monkeys
C. test whether monkeys like to play toys
D. find out why boys and girls prefer different toys
4.According to the study, if given a stuffed dog, ________.
A. only the male monkeys showed interest
B. the female monkeys showed more interest
C. the male and female monkeys showed the same interest
D. neither the male nor the female monkeys showed any interest
高二英语阅读理解中等难度题查看答案及解析
Throughout the world, boys and girls prefer to play with different types of toys. Boys typically like to play with cars and trucks, while girls typically choose to play with dolls. Why is this? A traditional sociological explanation is that boys and girls are socialized and encouraged to play with different types of toys by their parents, peers, and the “society”. Growing scientific evidence suggests, however, that boys’ and girls’ toy preferences may have a biological origin.
In 2002, Gerianne M. Alexander of Texas A&M University and Melissa Hines of City University in London surprised the scientific world by showing that monkeys showed the same sex typical toy preferences as humans. In the study, Alexander and Hines gave two masculine toys (a ball and a police car), two feminine toys (a soft doll and a cooking pot), and two neutral toys (a picture book and a stuffed dog) to 44 male and 44 female monkeys. They then assessed the monkeys’ preference for each toy by measuring how much time they spent with each. Their data showed that male monkeys showed significantly greater interest in the masculine toys, and the female monkeys showed significantly greater interest in the feminine toys. The two sexes did not differ in their preference for the neutral toys.
If children’ s toy preferences were largely formed by gender socialization, as traditional sociologists’ claim, in which their parents give “gender appropriate” toys to boys and girls, how can these male and female monkeys have the same preferences as boys and girls?They were never socialized by humans, and they had never seen these toys before in their lives.
1.Traditional sociologists believe boys’ and girls’ toy preferences ________
A.are passed down from their parents
B.are largely formed in later life
C.have nothing to do with gender socialization
D.have a biological origin
2.The study by Alexander and Hines shows that monkeys________
A.also have a sex typical toy preference
B.also play toys as humans do
C.have no toy preferences
D.like to play different toys at different time
3.Alexander and Hines carried out the study to ________
A.find more evidence for traditional sociology
B.test the intelligence of monkeys
C.test whether monkeys like to play toys
D.find out why boys and girls prefer different toys
4.According to the study, if given a stuffed dog, _______
A.only the male monkeys showed interest
B.the female monkeys showed more interest
C.the male and female monkeys showed the same interest
D.neither the male nor the female monkeys showed any interest
高二英语阅读理解中等难度题查看答案及解析
Throughout the world, boys and girls prefer to play with different types of toys. Boys typically like to play with cars and trucks, while girls typically choose to play with dolls. Why is this? A traditional sociological explanation is that boys and girls are socialized and encouraged to play with different types of toys by their parents, peers, and the “society”. Growing scientific evidence suggests, however, that boys’ and girls’ toy preferences may have a biological origin.
In 2002, Gerianne M. Alexander of Texas A&M University and Melissa Hines of City University in London surprised the scientific world by showing that monkeys showed the same sex typical toy preferences as humans. In the study, Alexander and Hines gave two masculine toys (a ball and a police car), two feminine toys (a soft doll and a cooking pot), and two neutral(中性的) toys (a picture book and a stuffed dog) to 44 male and 44 female monkeys. They then assessed the monkeys’ preference for each toy by measuring how much time they spent with each. Their data showed that male monkeys showed significantly(显著地) greater interest in the masculine toys, and the female monkeys showed significantly greater interest in the feminine toys. The two sexes did not differ in their preference for the neutral toys.
If children’s toy preferences were largely formed by gender socialization, as traditional sociologists’ claim, in which their parents give “gender appropriate” toys to boys and girls, how can these male and female monkeys have the same preferences as boys and girls?They were never socialized by humans, and they had never seen these toys before in their lives.
1.Traditional sociologists believe boys’ and girls’ toy preferences ________.
A. are passed down from their parents
B. have a biological origin
C. have nothing to do with gender socialization
D. are largely formed in later life
2.The study by Alexander and Hines shows that monkeys________.
A. also play toys as humans do
B. also have a sex typical toy preference
C. have no toy preferences
D. like to play different toys at different time
3.Alexander and Hines carried out the study to ________.
A. find out why boys and girls prefer different toys
B. test the intelligence of monkeys
C. test whether monkeys like to play toys
D. find more evidence for traditional sociology
4.Masculine toys are mainly intended for________.
A. monkeys B. adult C. boys D. girls
高二英语阅读理解中等难度题查看答案及解析
Anyone who has ever played the game of Tetris (俄罗斯方块) knows the game’s surreal ability to spill into real life. After you shut off the game, you still see those Tetris blocks falling in your mind. You're grocery shopping and find yourself thinking about rearranging items on grocery shelves. Your mind continues to play the game, even when you're physically not.
Robert Stickgold, a Harvard professor, noticed something similar after a day hiking a mountain. That night, he dreamt he was still going through the motions of mountain hiking. Curious about this, he tried something: he got a group of college students of various skill levels to play Tetris and let them sleep in the Harvard sleep lab.
Over 60% of the students, including those who suffered from amnesia (健忘症), reported dreams of images of Tetris pieces falling, rotating (旋转), and fitting together. Interestingly, half the Tetris expert students reported such Tetris dreams, while 75% of the beginners did.
A study found that playing Tetris can grow your brain and make it more efficient. Adolescent girls played the game for an average of 1.5 hours a week over three months. The cerebral cortex (大脑皮层) of the girls grew thicker, while brain activity in other areas decreased. Richard Haier, who had found that there was a "Tetris learning effect", in which the brain consumed less energy as mastery of the game rose, concluded, "The brain is learning which areas not to use."
Haier's study showed that as the girls practiced playing the game, nerve cells made connections, communicating through synapses (a synapse is a connection between two nerve cells). When you learn something, you change those connections. Every time you reactivate(激活) a circuit, synaptic efficiency increases, and connections become more durable and easier to reactivate. Stickgold says sleep plays a role in this memory process.
So to sum up, whenever you do specific tasks over and over again, they take up less of your brain power over time. And that’s pretty amazing.
1.What does the underlined part ‘surreal ability’ in the first paragraph mean?
A. The game can help people arrange things in life.
B. The game can be applied to many aspects of life.
C. There are great similarities between the game and things in life.
D. The mind continues to play the game when we are doing other things.
2.What can we learn from Stickgold’s study?
A. More than half of the students dreamed of images of Tetris.
B. Students having bad memories didn’t dream of the game.
C. The Tetris expert students were more likely to dream of the game than the beginners.
D. More than half of the Tetris expert students didn’t dream of the game.
3.Playing Tetris for a long time can help ________.
①grow one’s brain
②one’s brain function efficiently
③arrange things tidily in life
④improve the adaptability of one’s brain
A. ①②③ B. ①②④
C. ②③④ D. ①③④
4.The purpose of the passage is to ________.
A. encourage people to play Tetris
B. warn people to focus while doing things
C. warn people not to play games before sleep
D. tell people they will improve at something if they keep doing it
高二英语阅读理解困难题查看答案及解析
阅读下列网页信息,并按照要求匹配信息。
A. www.games.sina.com
In this website you can find a lot of net games to play. You can play the games by yourself or with others through the net. Anyone who is fond of computer games will be fond of the website. He is sure to have a good time.
B. www.google.com
This website is very useful because it can help you search for different websites. You can type the names in it and then the website you hope to find will be shown at once. It is said that it contains more information than other search engines.
C. www.rongshuxia.com
This is a website for the literature lovers. The people who are fond of literature can read others’ works and they can also write what they want to. There are many different kinds of literature forms such as poems, novels and so on.
D. www.nba.com
This is a website about American National Basketball Association, where you can find all the information about the NBA teams and the scores of basketball matches. If you are interested in basketball stars you can also find a lot of introduction about them.
E. www.rollingsone.com
This is a music website and you can find a lot of latest songs. The most interesting thing about this website is that you can even record your songs in the website and make others enjoy your voice! It’s marvelous, isn’t it?
F. www.ample.technology.com
The website represents many leading American and European manufacturers distributing the world’s most advanced devices, equipment and biochemical supplies into China. We specialize in the fields of biological engineering.
请阅读以下5个人的个人信息,然后匹配人物和适合他/她的网站:
1.Professor David is a Canadian but he is interested in the Chinese poems, especially the Tang Poems.
2.Susan is a basketball fan and she is eager to know the career of the famous star—Michael Jordan.
3.Li Ming is tired of his study and he hopes to be relaxed for a moment. He doesn’t think music is a good way of relaxation.
4.Dickson is an engineer working in a large American company who wants to catch a glimpse of the latest development of technology.
5.Jeremy wants to find some information about a new sport.
高二英语信息匹配中等难度题查看答案及解析
Best Smartphone Games to Put Your Brain to Test
I am a fan of NMORPGs. But sometimes I play brain games. Here are four games for you that will surely put your brain to test.
Real Chess
Chess has been bursting brains for many centuries, and this virtual(虚拟的) change of chess really brings a new taste. It’s not an ordinary game, for it’s a 3D virtual chess that lets you play with users from all around the world.
You can chat with opponents, play with AI, get newbie(新手) tips and much more. The animations and 3D structures are really cool as well.
Juice Cubes
Juice Cubes is a light and colorful game full of fruity juice cubes that you need to connect to pop and clear levels. There are multiple types of challenges, power-ups, and more than 550 levels to keep you addicted.
It might seem easy at the start, but it will burst your brain when you reach higher levels.
WorldBrain2
WorldBrain 2 is really a fun word game where you need to guess words based on the number of letters provided. Each word puzzle has a theme category, such as food, human body, color or even space.
And you can also use hints (暗示) to solve the level when you get stuck. Your vocabulary is sure to be challenged in it.
Puzzlerama
Puzzlerama basically joins some of the top puzzles in one single app, making it a perfect app for puzzle lovers. It lets you play popular puzzle games such as flow, jigsaw, unblock, pipes,tangram and more. There are hundreds of levels available for each puzzle type and things get really tough as you advance.
The game interface(界面) is also very colorful, and smooth animations make the game fun to play.
1.What is special about Real Chess?
A. It is a light and colorful game. B. It is a funny word game.
C. It is a 3D virtual chess game. D. It has hundreds of levels.
2.If you’re good at guessing words, which game is the best choice?
A. Real Chess. B. Juice Cubes.
C. WordBrain 2. D. Puzzlerama.
3.Which games are likely to have bright and different colors in the interface design?
A. Real Chess & WordBrain 2. B. Juice Cubes & WordBrain 2.
C. WordBrain 2 & Puzzlerama. D. Puzzlerama & Juice Cubes.
高二英语阅读理解中等难度题查看答案及解析